We are thrilled to announce the Soft Launch of The Kingdom: Mittelalter Geschichten! It was created by Stratosphere Games GmbH in partnership with UFA SERIAL DRAMA. It’s available to download in Germany and will soon be launched worldwide. 👑 We are excited for you to play this exciting title. A massive thank you to all the teams working on this.
Informacje
BoomBit is a mobile game developer and publisher with over 270 people on board. Apart from our internal development teams, BoomBit also includes specialized teams in such areas as Art, Design, Business Intelligence, Games Creatives, User Acquisition, and Data Analysis. We work closely together and learn from each other, then pass this knowledge to external development teams from all over the world. The mobile market has no boundaries, so our reach is global. BoomBit created such global hits as Ramp Car Jumping, Slingshot Stunt Driver & Sports, Tiny Gladiators, Darts Club, and Hunt Royale. https://xmrrwallet.com/cmx.pwww.facebook.com/BoomBitgames https://xmrrwallet.com/cmx.pwww.youtube.com/BoomBitGames https://xmrrwallet.com/cmx.ptwitter.com/BoomBitGames https://xmrrwallet.com/cmx.pwww.instagram.com/BoomBitGames
- Witryna
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http://xmrrwallet.com/cmx.pwww.boombit.com
Link zewnętrzny organizacji BoomBit
- Branża
- Gry komputerowe
- Wielkość firmy
- 201-500 pracowników
- Siedziba główna
- Gdańsk, Pomorskie
- Rodzaj
- Spółka prywatna
- Data założenia
- 1997
- Specjalizacje
- Mobile Games
Lokalizacje
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Główna
ulica Zacna 2
Gdańsk, Pomorskie 80-283, PL
Pracownicy BoomBit
Aktualizacje
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Proud to have had Juliusz Micko representing us at Innova Summit last week🙌
Last week I had the pleasure to attend the GameJamPlus Finals and also of moderating a panel about indie publishing at Innova Summit and I wanted to craft a list of questions that would be insightful and at the same time spark a constructive conversation between publishers about the developers and the state of the industry. So I ended up asking several industry colleagues and some of the panelists themselves about which topics they usually miss in these kind of indie publisher panels and why. So, I ended up with a first warm up question for all, and then one question for each panelist that fit into their motivations and work context, making sure each one got to talk about something relevant for them and for the audience. We ended up in having a great constructive conversation with some nice insights. By the way, here are the questions, maybe you want to use any in an indie publisher panel you will moderate, or when meeting a publisher for your indie game 😊: - Do you love videogames? (question targeted to all panelists) - If you were an indie. How would you spot a mediocre publisher? (Dan Stern from DANGEN Entertainment) - What do you do if you can't find a publisher? (Jay Powell from The Powell Group) - How do you analyse the market trends? (Juliusz Micko from BoomBit) - Why do you think publishers are so secretive when talking about their tools and tips to developers? (question for Stanislas Jun Peyrat 🔜 Bit Summit from Plug In Digital) Thanks to the panelists for joining and to the organization for inviting me! If you have any, feel free to comment with other questions you usually miss in publishing panels and I will consider it for a future moderation opportunity among publishers!
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We are thrilled to announce our collaboration with Mybots! We are extremely excited to be working on a new game with the help of the creator of BoomBit’s Hunt Royale along with Kevin Comadran and Paul Sirats Barandica TQ Games. We are looking forward to bringing the world of Mybots to life. Read more about the story here: The year is 2123. Society lives in an age of unprecedented technology and innovation. Artificially intelligent automatons known as MYBOTS, originally designed to improve humanity’s lives, now find themselves being transformed into tools of war by Omnicorp, an organization headed by a group of elites who seek to bring the entire world under their control. In a ploy to expedite their efforts in creating the ultimate tools of destruction, Omnicorp hosts regular Tournaments wherein participants from various walks of life can enter and test their mettle in MYBOT battles. #publishing #mobilegames #newgame #gameindustry
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BoomBit ponownie to opublikował(a)
Just returned from an incredible time in London attending the Meta Mobile Gaming Summit! 🎮✨ It was a fantastic opportunity to dive deep into the evolving landscape of data-driven advertising and connect with brilliant minds from across the industry. I had the honor of speaking on the panel “Data-Driven Decisions: Exploring Advertisers’ Measurement Approaches” - discussing the innovative strategies shaping how we understand and optimise user acquisition. A huge thank to BoomBit for giving me the opportunity to be there, alongside Gonçalo Alemao Martins it was a privilege to represent our team on such an inspiring stage. Being there in person allowed me to meet some amazing people, exchange ideas, and build meaningful business connections. 🔹 Special thanks to Neasa B., Rachael Greene, Igor Pashchenko, and Kevin Lanigan for putting together such a well executed and insightful event! 🔹 A heartfelt thanks to Chel C., Alex Lapitski, Emircan Erdogan, and everyone I had the pleasure of connecting with. Your insights, energy, and company made the experience truly memorable. Looking forward to continuing the conversation and seeing how our industry continues to evolve. P.S. If anything I mentioned at the conference caught your interest, feel free to reach out. I’d love to chat more and see where the conversation takes us! #BoomBit #Applifters #metaconference #meta #useracquisition #fbsdk #London
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Games and cinema? 🎮🎬 Find out more about what they have in common during this panel with our very own Juliusz Micko on June 27th! More info below🎥
🎮 Quais os caminhos entre games e o cinema? No dia 27 de junho, das 14h30 às 15h30, o painel "Games e Narrativas Cinemáticas – Convergências no Audiovisual Atual" toma conta da Sala Oscarito na Cinemateca Brasileira. A conversa explora como os games e as produções cinematográficas compartilham estéticas, influenciam-se mutuamente e constroem narrativas imersivas. O painel também debate as oportunidades criativas e de mercado surgidas a partir dessa interseção, apontando caminhos para o futuro do audiovisual. 🔶 Participam da conversa Alessandro Biollo, vice-presidente LATAM da Xsolla; Jean Gréban 🔜Game Camp Lille, coordenador da Walga.be; e Juliusz Micko, head de Publicação para PC e Console na BoomBit. A mediação será feita por Juliana Brito 🔜 Game Arena Innova Summit, CEO da IndieHero.io. 🗓️ 27 de junho | 14h30 - 15h30 📍 Cinemateca Brasileira | Sala Oscarito 🔗 Inscreva-se gratuitamente em: forumspcine.com.br #4ForumSpcine #ForumSpcine #Spcine #GamesECinema #NarrativasImersivas #GamesNoAudiovisual #InovaçãoCultural
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Our secret is finally out! We have launched our new platform, AppLifters 🙌 Our in-house tech, tips and tricks are now available for the industry. Weather you’re a dev, UA manager or a publisher - AppLifters is a one-stop shop full of solutions to help you scale-up. From lowering CPI and boosting ROI to speeding up production and increasing retention, AppLifters helps you do it all — smarter, faster, better. AppLifters platform boosts your business by optimizing marketing strategies, unlocking data insights for smarter decisions, and improving product quality. Read more about AppLifters on Mobidictum 👇 https://xmrrwallet.com/cmx.plnkd.in/gTaeiRe8 #mobilegames #services #uaservices #useracquisition #ads #gamingtools #boombit #applifters
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An online pitch session is happening at 16:00 GMT+2 today! Our very own Juliusz Micko will be part of the jury!
Join the Online Pitch on Discord this Friday! 🎤 Live pitch session on our Discord server is an extension of the Public Pitch we run at our conferences – same format, but online. The next edition is on June 6, and we’re excited to be joined by our expert jury: ⭐ Kahar Askar, Equinox BD ⭐ Rob Cocks ➡️ PAX East, Ysbryd Games ⭐ Juliusz Micko, BoomBit Join us live at 16:00 GMT+2 to watch the broadcast and learn from the expert feedback. 📎 Apply here: https://xmrrwallet.com/cmx.plnkd.in/eAhxJXMZ
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Sign up for a fun event and an amazing opportunity to meet with like-minded industry professionals on June 19th in Izmir at the Mobidictum Mixer! Register now: https://xmrrwallet.com/cmx.plu.ma/6l6pc2mo
📌 Mobidictum Mixer is coming to Izmir on June 19, proudly presented by Datahumble as the main sponsor, with valued support from BoomBit, Room Games, PlayableX, Skyloft, and Coreloop Partners. Join us for an exclusive gathering of game industry professionals, studio founders, publishers, service providers, and passionate creators. Why Attend? ✅ Network with key industry decision-makers in a relaxed yet professional environment ✅ Exchange insights on current gaming trends, growth strategies, and publishing opportunities ✅ Unlock new business connections and explore potential collaborations 📅 Date: June 19, 2025 🔗 Spaces are limited — register now: https://xmrrwallet.com/cmx.plu.ma/6l6pc2mo
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You don’t want to miss this!🔥 Gonçalo Alemao Martins will be speaking at UA Society Unplugged 2025 in Seoul in just two days!
Excited to announce that I’ll be speaking at 𝐔𝐀 𝐒𝐨𝐜𝐢𝐞𝐭𝐲 𝐔𝐧𝐩𝐥𝐮𝐠𝐠𝐞𝐝 2025 𝐢𝐧 𝐒𝐞𝐨𝐮𝐥 on 22 May! 🇰🇷 My talk, "𝘉𝘦𝘺𝘰𝘯𝘥 𝘵𝘩𝘦 𝘊𝘭𝘪𝘤𝘬: 𝘊𝘳𝘢𝘧𝘵𝘪𝘯𝘨 𝘐𝘮𝘮𝘦𝘳𝘴𝘪𝘷𝘦 𝘕𝘢𝘳𝘳𝘢𝘵𝘪𝘷𝘦𝘴 𝘵𝘰 𝘙𝘦𝘵𝘢𝘪𝘯 𝘜𝘴𝘦𝘳𝘴", will explore how narrative-driven creatives can significantly impact user retention in mobile gaming apps. I’ll share insights on how storytelling and immersive content can help keep players engaged for longer, turning fleeting clicks into lasting connections. Looking forward to connecting with fellow mobile growth professionals and exchanging ideas on user acquisition and retention strategies. If you’re passionate about mobile gaming and user engagement, hope to see you at the Grand InterContinental Seoul Parnas! 🚀 #UASociety #MobileGaming #UserRetention #Storytelling #Seoul2025
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We’re excited to share that we’ve partnered with Datahumble to strengthen our development process with advanced analytics and real-time insights. By leveraging Datahumble’s AI-powered review analysis, detailed streamer activity data, and Steam performance metrics, we’re now able to make faster, smarter, and more player-focused decisions at every stage of development. Looking forward to what we’ll build with the power of data. Use the code “BOOMBIT” to enjoy 1 month of premium access.
We’re pleased to announce our new partnership with BoomBit. With access to Datahumble’s real-time Steam analytics, AI-powered review insights, and detailed streamer activity, BoomBit is now equipped with the tools to drive smarter, data-informed decisions throughout their development process. We’re proud to contribute to their data journey with insights that support precision, growth, and player-centric design. #Datahumble #BoomBit #SteamAnalytics #GameDevelopment #GameAnalytics #Partnership #GamingIndustry
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